

The ship graphics sometimes seem a bit low detail, which probably is because the ships in the end are trying to resemble the simple geometry from the original elite game. Graphics: the graphics run absolutely fluent on my setup. The game can completely be controlled by my HOTAS setup, and feels like it is made for such (Mouse+Keyboard or Gamepad just don’t work that well). The NPC’s aren’t the smartest ones, but they have a selection of tactics that they use against you (Some attack Close Quarters, others will try Boom ‘n’ Zoom attacks, others will attack 3 at once, and sometimes when its looking bad for them they will try to run away)

Flying a curve seems sometimes to take ages. The Dogfighting is fun, even if it at times feels a bit too slow paced. There are currently 5 playable ships in the Beta, that you can gain access to by actually playing the game and buying them for ingame currency. And if you want to dock at a station, say you need ammo, want to repair, or you want to buy a better ship, you actually have to dock (match the rotation speed of the airlock, enter the station, and then land on a landing pad). You can just fly around, you can hop on supercruise to go faster than light within a system (the closer you are to gravity wells the slower you’ll go though), and you can use the hyperdrive to jump to other systems. While the ships are model wise quite simple models, the environment is just gorgeous. You have a world you can freely travel in, with the most beautiful star systems i’ve seen in a game.

So what is playing Elite Dangerous like? It feels like an old friend (and i didn’t play much of the original Elite – i know it, i liked it but i spend a lot more time with games like wing commander or freelancer). While it still has a lot of bugs, and the content sounds more than it is, it is already a game which i can enjoy playing, especially with its multiplayer mode, and non-consentual PvP. The Beta of Elite: Dangerous is all that i expected it to be. When reading this, please keep in mind, Star Citizen is in… alpha/pre-alpha/whaterver, Elite: Dangerous has reached Beta. Gaming Laptop, Core i7 with an nvidia GTX 660M graphics card and plenty of RAM, and a X52 HOTAS Setup as a controller. Since it doesn’t come with much functionality i feel like now is a good time to write a few words in comparison.Īlso, let me mention what i’ve been playing those two games on: Star Citizen: Arena Commander was released today, and i’ve spend about 1 1/2 hours playing it now. I have played ED in Alpha a bit, and last weekend quite some amount of time more the Beta. Now – half a year later ED has left alpha phase and entered Beta (friday last week) and Star Citizen has published their so called Dog Fighting Module (or “Arena Commander” how they have started calling it. Both have been about the same amount of money for me in total. Then shortly before Christmas, when ED published their first Alpha Release (and announced Oculus Support in Alpha 1.1) i bought the alpha package of Elite: Dangerous as well. So i didn’t manage to back it that early there.ĭuring the course of last year I raised my pledge to Star Citizen (considerably), as i was reading a lot of the marketing stuff CIG did publish. When Star Citizen (The heir of wing commander) came on Kickstarter i had to back It.īasically at the same time there was Elite: Dangerous on Kickstarter as well – something i didn’t know about, because it was not hyped as much.
